Better performance on old hardware and less crashes for Tempest Rising

This is a collection of findings by the press, by Saber / 3D Realms themselves and the IT press to allow you a better performance on old hardware and perhaps less crashes depending the circumstances for the newly released “Tempest Rising”.

First of all the used Unity5 engine is known to cause incompatibility to AMD GPUs when DirectX 12 is used, hence an option to start the game under DirectX 11 has been included as a start option when running the game in Steam.

Furthermore the latest GameReady drivers from Nvidia do have known issues to overheat or blackscreen in games in general (see more info for release 576.02 at the GeForce GRD 576.02 Feedback Thread (Released 4/16/25) ).

To use DirectX 11 in a better performance way and with – under some circumstances – fewer or no crashes, it is advised that DXVK can be used, with details how to place the necessary DLL files into the game’s folder in a Steam community post.

Since it does not tell you how to obtain the right package to take those from, and most DXVK manuals are written for Linux, an unofficial but detailed set of instructions for Windows can be found in the reddit post “A guide to DXVK on Windows“.

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